2 août 2023
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Eugen Pfister, « Why History in Digital Games matters: Historical Authenticity as a Language for Ideological Myths », Gespielt, ID : 10.58079/p179
by Eugen Pfister The following article originally appeared in the anthology History in Games. Contingencies of an Authentic Past, edited by Martin Lorber and Felix Zimmermann at Transcript Verlag. [Full Citation: Eugen Pfister, “Why History in Games matters. Historical Authenticity as a Language for Ideological Myths”. In: Martin Lorber & Felix Zimmermann (eds.), History in Games. Contingencies of an Authentic Past. Bielefeld: Transcript 2020, 47-72.] Introduction Gerda Lerner wrote in...