Making Ourselves Visible: Mobilizing Micro-Autoethnography in the Study of Self-Representation and Interface Affordances

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2019

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Loading : The Journal of the Canadian Game Studies Association ; vol. 12 no. 19 (2019)

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Erudit

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Consortium Érudit

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Copyright, 2019VictoriaMcArthur



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Victoria McArthur, « Making Ourselves Visible: Mobilizing Micro-Autoethnography in the Study of Self-Representation and Interface Affordances », Loading: The Journal of the Canadian Game Studies Association, ID : 10.7202/1058319ar


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Avatar customization and self-representation in games has been widely studied. In this paper, I propose the use of micro-autoethnography as a complementary methodology in such studies. I propose such an approach, theoretically and methodologically informed by Actor-Network Theory, as a way for researchers to situate themselves within their own studies of identity and play in games. I present a micro-autoethnographic study in which I, the researcher, attempt to create the same avatar in eight different Character Creation Interfaces (CCIs), otherwise known as a "trans-ludic" avatar. Implications for a micro-autoethnographic approach to avatar and identity research are discussed.

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