9 avril 2019
Eugen Pfister, « OF MYTHICAL CITIES, ACTOR-NETWORKS, AND AMERICAN CULTURE: THOUGHTS ON THE CULTURAL WORK OF GRAND THEFT AUTO », Spiel-Kultur-Wissenschaften, ID : 10670/1.xvp0ke
by Sören Schoppmeier* The following essay is the english version by the author of this earlier guest contribution. This contribution’s thesis is so inconspicuous that one should consider it more closely: Grand Theft Auto [1] is an active participant in American culture. It should be stressed that to argue this is something entirely different from merely recognizing that Grand Theft Auto represents multiple aspects of American culture and society. A statement like that locates the serie...