Robust Social Welfare Maximization via Information Design in Linear-Quadratic-Gaussian Games

Fiche du document

Date

9 mars 2023

Type de document
Périmètre
Identifiant
  • 2303.05489
Collection

arXiv

Organisation

Cornell University




Citer ce document

Furkan Sezer et al., « Robust Social Welfare Maximization via Information Design in Linear-Quadratic-Gaussian Games », arXiv - économie


Partage / Export

Résumé 0

Information design in an incomplete information game includes a designer with the goal of influencing players' actions through signals generated from a designed probability distribution so that its objective function is optimized. We consider a setting in which the designer has partial knowledge on agents' utilities. We address the uncertainty about players' preferences by formulating a robust information design problem against worst case payoffs. If the players have quadratic payoffs that depend on the players' actions and an unknown payoff-relevant state, and signals on the state that follow a Gaussian distribution conditional on the state realization, then the information design problem under quadratic design objectives is a semidefinite program (SDP). Specifically, we consider ellipsoid perturbations over payoff coefficients in linear-quadratic-Gaussian (LQG) games. We show that this leads to a tractable robust SDP formulation. Numerical studies are carried out to identify the relation between the perturbation levels and the optimal information structures.

document thumbnail

Par les mêmes auteurs

Sur les mêmes sujets

Sur les mêmes disciplines

Exporter en