Fast Complete Algorithm for Multiplayer Nash Equilibrium

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Date

11 février 2020

Type de document
Périmètre
Identifiant
  • 2002.04734
Collection

arXiv

Organisation

Cornell University



Sujets proches En Fr

computing informatisation

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Sam Ganzfried, « Fast Complete Algorithm for Multiplayer Nash Equilibrium », arXiv - économie


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We describe a new complete algorithm for computing Nash equilibrium in multiplayer general-sum games, based on a quadratically-constrained feasibility program formulation. We demonstrate that the algorithm runs significantly faster than the prior fastest complete algorithm on several game classes previously studied and that its runtimes even outperform the best incomplete algorithms.

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