Testing (1) Citizen participation (1) Boundaries (1) Assaying (1) Diseases (1) Discovery and exploration (1) Fiction (1) Electronic villages (Computer networks) (1) Computer algorithms (1) Event history analysis (1) Minors (1) Weather (1) Tools (1) Scientists (1) Prophecies (Occultism) (1) Possibility (1) Mechanical movements (1) Machine learning (1) Learning (1) Goal (Psychology) (1) Fortune-telling (1) Experience (1) Comprehension (1) Capitalists and financiers (1) Algorithms (1) Online social networks (1) Use studies (1) Use studies (1) Location (1) Research (1)