GUL.LE.VER @ GhigliottinAI: A Glove based Artificial Player to Solve the Language Game “La Ghigliottina”

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Date

11 mai 2021

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OpenEdition Books

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OpenEdition

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https://creativecommons.org/licenses/by-nc-nd/4.0/ , info:eu-repo/semantics/openAccess




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De Francesco Nazareno, « GUL.LE.VER @ GhigliottinAI: A Glove based Artificial Player to Solve the Language Game “La Ghigliottina” », Accademia University Press, ID : 10.4000/books.aaccademia.7500


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The paper describes GUL.LE.VER, GUiLlottine gLovE resolVER, a Glove based system developed to solve the game “La Ghigliottina” which participated in the Evalita 2020  task Ghigliottin-AI. The system described positioned #2, with 0.26 of Precision and 0.46 R@10, more than one guillotine is solved every four games, achieving results comparable to human players. The system proved to solve a different kind of guillotines compared to the first classified system ’Il Mago della ghigliottina’ . An approach based on these two kinds of systems may result in a boost in this field of research.

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