11 mai 2021
https://creativecommons.org/licenses/by-nc-nd/4.0/ , info:eu-repo/semantics/openAccess
De Francesco Nazareno, « GUL.LE.VER @ GhigliottinAI: A Glove based Artificial Player to Solve the Language Game “La Ghigliottina” », Accademia University Press, ID : 10.4000/books.aaccademia.7500
The paper describes GUL.LE.VER, GUiLlottine gLovE resolVER, a Glove based system developed to solve the game “La Ghigliottina” which participated in the Evalita 2020 task Ghigliottin-AI. The system described positioned #2, with 0.26 of Precision and 0.46 R@10, more than one guillotine is solved every four games, achieving results comparable to human players. The system proved to solve a different kind of guillotines compared to the first classified system ’Il Mago della ghigliottina’ . An approach based on these two kinds of systems may result in a boost in this field of research.