Scenario Design For Training Systems In Crisis Management: Training Resilience Capabilities

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17 avril 2013

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OpenEdition Books

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OpenEdition

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https://www.openedition.org/12554 , info:eu-repo/semantics/openAccess



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Skills training

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Amy Rankin et al., « Scenario Design For Training Systems In Crisis Management: Training Resilience Capabilities », Presses des Mines, ID : 10.4000/books.pressesmines.1093


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Virtual reality (VR) based training systems can be used to increase resilience in Crisis Management (CM) teams. Today’s training systems largely focus on technical and procedural skills, enforcing limitations on the freedom of interaction the trainee has compared with the real world. Although these types of skills are crucial to successful response operations, the dynamic and unpredictable nature of a crisis also requires skills that are flexible, adaptive and creative. We present a variable uncertainty framework (VUF) for designing and configuring training scenarios which can be used to train capabilities such as flexibility and improvisation, aimed at increasing teams and organizations resilience. When designing a scenario using the VUF events are injected to stimulate specific training needs. By using a sense­making and command-and-control loop we will illustrate how specific training objectives can be targeted to train resilience capabilities.

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