Parution : Vanina Kopp, Elizabeth Lapina (dir.), « Games and Visual Culture in the Middle Ages and the Renaissance », Turnhout, Brepols, 2021

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21 septembre 2021

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Ce document est lié à :
info:eu-repo/semantics/reference/issn/2268-6142

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info:eu-repo/semantics/openAccess



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Florence Larcher, « Parution : Vanina Kopp, Elizabeth Lapina (dir.), « Games and Visual Culture in the Middle Ages and the Renaissance », Turnhout, Brepols, 2021 », Centre d’histoire de l’art de la Renaissance, ID : 10.58079/monp


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The volume contributes to reconstruction of medieval and early modern gaming culture through analysis of visual and material evidence. During the Middle Ages and the Renaissance, games were not an idle pastime, but were in fact important tools for exploring, transmitting, enhancing, subverting, and challenging social practices and their rules. Their study, through both visual and material sources, offers a unique insight into medieval and early modern gaming culture, shedding light not only...

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