Social Acts in Digital Environments

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19 juillet 2022

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Ce document est lié à :
info:eu-repo/semantics/reference/issn/2280-7853

Ce document est lié à :
info:eu-repo/semantics/reference/issn/2239-4028

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https://creativecommons.org/licenses/by/4.0/ , info:eu-repo/semantics/openAccess



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Andrea Addis et al., « Social Acts in Digital Environments », Phenomenology and Mind, ID : 10670/1.o31uqi


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Adolf Reinach’s theory of social acts and Czesław Znamierowski theory of the environment can show a new perspective of analysis in the fields of computer science and digital communication. This paper will begin analysing the performance of social acts in two categories of digital environments: (i) fictional digital environment and (ii) real digital environment. The analysis will be supported by examples from the history of computer science. In both kinds of digital environments, organigrams play a significant role and depend on the users’ digital power to perform a real or fictional social act. Finally, the paper will analyse one of the possible roles that AI plays in performing social acts in digital environments. It will show how AI could affect the perception of social acts.

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