What Makes Online Promotional Games Go Viral? Comparing the Impact of Player Skills Versus Incentive Rewards on Game Recommendation

Fiche du document

Date

2017

Type de document
Périmètre
Langue
Identifiants
Relations

Ce document est lié à :
info:eu-repo/semantics/altIdentifier/doi/10.2501/JAR-2017-024

Collection

Archives ouvertes



Sujets proches Fr

divertissement jeux

Citer ce document

Damien Renard et al., « What Makes Online Promotional Games Go Viral? Comparing the Impact of Player Skills Versus Incentive Rewards on Game Recommendation », HALSHS : archive ouverte en Sciences de l’Homme et de la Société, ID : 10.2501/JAR-2017-024


Métriques


Partage / Export

Résumé En

To encourage viral spread, companies attempt to create captivating and compelling online games. The present research examines the effects of requiring players to use skills when playing a game and rewarding players who recommend the game to others. Accordingly, the authors use two methods: an experiment and a field study. In the initial study, they find that calling upon players’ skills during the game experience positively affects the intention to invite friends to join the game. When marketers add a system of incentives, players are no longer motivated to invite friends to join the game. From an existing viral promotional game database, the authors replicate the study and confirm the results.

document thumbnail

Par les mêmes auteurs

Sur les mêmes sujets

Sur les mêmes disciplines

Exporter en