Learning and Type Compatibility in Signaling Games

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Date

6 février 2017

Type de document
Périmètre
Identifiants
  • 1702.01819
  • Econometrica, Vol. 86, No. 4, July 2018, 1215-1255
  • doi:  10.3982/ECTA15085
Collection

arXiv

Organisation

Cornell University




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Drew Fudenberg et al., « Learning and Type Compatibility in Signaling Games », arXiv - économie, ID : 10.3982/ECTA15085


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Résumé 0

Which equilibria will arise in signaling games depends on how the receiver interprets deviations from the path of play. We develop a micro-foundation for these off-path beliefs, and an associated equilibrium refinement, in a model where equilibrium arises through non-equilibrium learning by populations of patient and long-lived senders and receivers. In our model, young senders are uncertain about the prevailing distribution of play, so they rationally send out-of-equilibrium signals as experiments to learn about the behavior of the population of receivers. Differences in the payoff functions of the types of senders generate different incentives for these experiments. Using the Gittins index (Gittins, 1979), we characterize which sender types use each signal more often, leading to a constraint on the receiver's off-path beliefs based on "type compatibility" and hence a learning-based equilibrium selection.

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