A Method to Balance Educational Game Content and Lesson Duration: The Case of a Digital Simulation Game for Nurse Training

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25 septembre 2019

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info:eu-repo/semantics/altIdentifier/doi/10.1007/978-3-030-40274-7_13

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Catherine Pons Lelardeux et al., « A Method to Balance Educational Game Content and Lesson Duration: The Case of a Digital Simulation Game for Nurse Training », HAL-SHS : sciences de l'éducation, ID : 10.1007/978-3-030-40274-7_13


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In recent years, there has been an increasing interest for training future Healthcare professionals using a digital real like professional environment. An innovative interactive digital environment has been designed to train nurses to organize their job in a medical unit which hosts until fifteen patients. A set of interactive scenarios has been embedded in this game-based simulation. One of the critical point is to fit the educational content included in a scenario to the lesson duration. In this article, we present the method used to find a good balancing act between the time required to achieve a scenario and the educational content embedded in a digital game scenario.

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