An immersive experience in public health with a full-scale, distributed and persistent simulation

Fiche du document

Date

2009

Type de document
Périmètre
Langue
Identifiants
Collection

Archives ouvertes



Sujets proches Fr

divertissement jeux

Citer ce document

Muriel Ney et al., « An immersive experience in public health with a full-scale, distributed and persistent simulation », HAL-SHS : sciences de l'éducation, ID : 10670/1.m51ypc


Métriques


Partage / Export

Résumé En

We present the design, implementation and evaluation of a game designed to create interactional immersion. Students interact with characters of the game through phone messages, mail messages, SMS and video. We intended to find evidences of relationships between game attributes and learning outcomes, in the form of examples. Game attributes are the game mission, the assessment events, character judgment, communication and probabilistic events, while learning outcomes are context appropriation, knowledge acquisition, attitudes, teamwork, communication skills and perceived realism.

document thumbnail

Par les mêmes auteurs

Sur les mêmes sujets

Sur les mêmes disciplines

Exporter en